First aid is not. Significantly defeats the purpose of using vehicles. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. There really isnt a best build for the game. Yes thats right. Description - Increases reading speed and takes less time for books. This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Play deaf, it's 12 free points. Negative Traits That Can Go Away :: Project Zomboid Obecn diskuze Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Expensive, though. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. Claustrophobia on a no sleep MP server is just free points. Because of this, it may prove to be a daunting task, and new players may feel unsure which should they pick or which is the best. Cooking is so useless taking this for -6 will hurt your character. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. All trademarks are property of their respective owners in the US and other countries. Solid option for people wanting to live off the grid. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. Stay aware of your surroundings and it wont be a problem. Once you get to a normal weight, its 6 free points. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Slow reader: 3/5. What are all the negative traits that go away overtime? For more information, please see our I love claustrophobic. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Despite this it is still a very significant issue with stealth, yes. Why the hell did i think writing this was a good idea this took like an hour fuck AAAAAAAAAAAAAAAA. HOWEVER, they can be overcome after a few months making them free points. But let me convince you why pacifist is a good choice. The +2 boosts will be insanely useful from the early to late game. Only reason it's not 4 is because it's not required. Scratches and Lacerations you can heal from but theres no coming back from bites. Impacts combat a lot less than you'd think, especially since your character panics no matter what when they see a horde early-game. You could start at 0 or 3 and level up to 4 or 6. You are correct. the new exercise system introduced into the Build 41 version of the game, 10 best traits to take in Project Zomboid, How to Forage in Project Zomboid Build 41.60 (Search Mode), How to Stitch Wounds in Project Zomboid Build 41. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. Agoraphobic is probably the worst of the two, but it is great when paired with adrenaline junkie. Interesting challenge to play with but its not worth it for regular players, even for 12 extra points. One decent trait for getting a couple of points back is of course slow reader. Negative traits give you points back, which you'll need if your occupation puts you in the negative. Find the official Discord here: ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} I play with darker nights so Cat Eyes is one that I always take. Since if you know what you're doing the only potential downside is noise, and many people don't care about noise in the first place (they drive quite noisy and/or poorly tuned vehicles). Just carry 2 filled bottles around with you and you wont notice this trait. Of course things like cats eyes will be more useful when the world is set to pitch black nights, and other perks have specific uses to peoples playstyles so you may find them occasionally more useful than I may have rated them. Not bad per se, just not worth the points. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/I think Keen Hearing is one of the best traits in the game and has kept me alive more times than I can count. The critical chance of attacks is capped between 10% and 90%. Go right ahead! Also makes vehicles louder. The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. Cookie Notice Out of shape, unfit - by training fitness. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. About 2 weeks? Best of all you get a whole 6 points at your disposal to spend. What pacifist actually does is lower the experience gain for weapon-related skills. What are traits in Project Zomboid? The combo costs 2 points net for 1 str, 1 axe and 1 sprinting. This will keep your high tier weapons usable for longer. Also prevents you from using the radio for weather/helicopter event warnings. Farming is a pretty essential skill in PZ, and the XP and level boost this gives are nice to have. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The most expensive traits in the game, but often essential to survival. -1 Fitness. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. It doesn't make it trash, but it does make it weaker than many people thought. There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. Project Zomboid Best Traits: Which positive and negative traits - VG247 For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. Don't bother. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Short Sighted only affects foraging radius and makes no difference to actual perception sight. I always like to see how other peoples play styles since the game is so customizable. Pacifist, despite what it says, only makes you get 30% less experience with weapons. Just avoid getting fractures and you will barely notice you have the trait. It's only useful to save time and hence make the game slightly less boring. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. Project Zomboid Best Negative Traits Tier List - Get Droid Tips Brave Its that easy. Possibly the most harmful traits you can take. No brainer. Don't have to mash the accelerator all the time. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Even for multiplayer. 3- Depends on how you want to play. It's actually difficult to keep weight on my character with how much I jog around, which as I've found with the Minimal Display Bars mod, burns a ton of calories. Allows you to detect zombies behind you at a greater distance. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Conspicuous: 3/5. [Top 10] Project Zomboid Best Traits That Are Excellent /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. Best Negative Traits (Tier List) - Project Zomboid - 1gamerdash Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. This is a real challenge to start with and a pain in the ass to raise your fitness. Find the official Discord here: Useful skill, but its hard to justify spending 5 points on this. You can test this all out using the debug mode of PZ. This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! I guess it is really playstyle dependent. Otherwise, 5 free points. Remember now, try the sledgehammer then post your questions. But even then, you dont have to read books too often when you are leveling your character. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Traits are positive and negative bonuses that you can apply to your character in Project Zomboid. Inconspicuous and Graceful: you probably didn't look into how these work. More annoying than anything, gives you less time in the day. Take fast learner instead. Still pretty bad for new players. New comments cannot be posted and votes cannot be cast. For only 2 points, this trait is a steal. You can simply plant a couple more crops to get the same effect. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Create an account to follow your favorite communities and start taking part in conversations. All rights reserved. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. You can just eat more or less and eventually it will be free points. Reduces sound. YouTuber Retanaru also posted a great video breaking down some of the best traits to use that you can see here. Basically anything you can put stuff in to. I'm ranking all negative traits from More Traits mod in Project Zomboid!Check my top 10 best traits video: https://youtu.be/XedZcMPudMo-------Join me:DISCORD. Yes good call with the Thin-skinned. Makes driving while towing, or driving already slow/heavy vehicles (especially modded ones) a nightmare.This perk probably wont get you killed, but i fucking hate playing with it. Useful for stealth, but stealth skills will always be far, far more useful to level up. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. What are the best negative traits for any playthrough in project zomboid? When an attack goes through it checks the player's resistances, which is a separate calculation using the player's injury chance. The 10 Best Negative Traits in Project Zomboid - Build 41 And disease can be avoided by spacing out crops. Obviously you wont be able to take these traits together but you can match it with others that reduce fitness as well. If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. To play and make specific character builds in Project Zomboid, players must balance their builds with both positive and negative traits. Late, but the thing with Short Sighted in this particular guide from OP is just that at the moment it's seemingly free points, so they don't personally use it. If youre being stealthy you can generally avoid getting into danger but youre right. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. The major reason obese is considered bad (though I usually take it anyways) is because it reduces your fitness. To achieve this, you will need to balance out positive traits with negative ones. I agree that dexterous is mandatory and I couldnt play without it. Negative Traits That Can Go Away :: Project Zomboid Discussions gnrales Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Description: Stress and unhappiness decrease after smoking tobacco. The annoyance and extra time of Hemophobic would put it at 3/5 in my opinion. Sunday Driver: 2. Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. Maintenance and carpentry are essential skills. Im not sure why you rate hiker and gardener so highly. I'd rather level up dancing or piano (an actual mod skill). Organized also increases storage size of backpacks and shelving and whatnot. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . Because of this, it's an easy +2 point that can go towards a decent positive trait. Press question mark to learn the rest of the keyboard shortcuts. While water will shut off during the first month of the game, it's easy to find . Funnily enough this is the one negative trait that actually includes a little positive effect as well. Underweight knocks you down to 8 and is pita to grind. Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. Eventually Claustrophobic will wear off in Project Zomboid as well. Project Zomboid Traits and Occupations Tier List - Steams Play I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . I would put Keen Hearing way higher. Horrible. Overweight, I always pick overweight. That being said, Ill usually take it if I can. Stops you from reading skill books, massively reducing your skill XP gains. Underweight is your friend. For this reason I usually take the Repairman profession combined with handy to get a solid xp boost to maintenance. It's not just easy, but the benefit isn't a big deal. Fitness is essential if you enjoy living. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. Can be annoying having to eat so often, though. Water is easy to obtain. If you gain enough weight, you won't be "underweight" anymore ; if you lvl up your strenght skill enough, you'll go from "weak" to "feeble", or from "feeble" to nothing (5 fitness) and so on.